Post by crowkaiser on Jun 22, 2009 16:45:37 GMT -5
Name: Shura "Ex" Wingo
Age: 17
Gender: Male
Occupation: Just trying to get in Duel Academy
Appearence: Ex has blue eyes that he really does not care about. Aside from his eyes,he has black/really dark navy blue hair that goes to halfway through his kneck.Other than that he wears a Dark blue tee shirt and jeans.Then he will wear his uniform.
Bio:Just a normal boy who loves birds.he first heard about Duel Academy from his (hopeless) cousin Mikey who was enrolling even though he never dueled before.Thats when he was determined to enroll.The next day he started gathering money from everyone by selling stuff,doing stuff for people,or they would just give it to him.Then he went to the local card game shop and bought some packs,a tin,and a starter deck and he started training soon after getting cards.So then from that day forward,he was determined.
He uses a Blackwing deck.
Deck name:Black Hurricane!
Monsters:20
Blackwing - Gale the whirlwind - If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.x2
Blackwing - Sirrocco The Dawn - if your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect.x1
Blackwing - Bora the Spear - If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.x3
Blackwing - Elphin The Raven - If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned , you can change the Battle Position of 1 monster your opponent controls.x1
Blackwing - Shura the Blue Flame - When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated.x3
Blackwing - Vayu the Big Flag - While this card is face-up on the field, this card cannot be used as Synchro Material. If this card is in your Graveyard, you can remove from play this card and a "Blackwing" non-Tuner monster in your Graveyard, and Special Summon 1 "Blackwing " Synchro Monster with an identical Level from your Extra Deck. The effect(s) of the Special Summoned monster by this effect is negated.x2
Blackwing - Foehn the Steel chain - This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by attacking directly, switch 1 face-up Attack Position monster your opponent controls to Defense Position.x2
Blackwing - Kalut the Moon Shadow - When a "Blackwing" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase.x2
Blackwing - Blizzard the Far North - This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position.x2
Battlestorm - This card gains 100 ATK for every face-up Winged-Beast-Type monster you control. Once per turn, if you control 3 or more face-up Winged-Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.x2
Spells:11
Allure of Darkness - Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.x2
Black Whirlwind - When a "Blackwing" monster is Normal Summoned to your side of the Field, you can add 1 "Blackwing" monster from your Deck to your hand that has less ATK than that monster.x1
Inferno Reckless summon - You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and Graveyard in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summons all cards with that same name from their hand, Deck, and Graveyard.x2
Against The Wind - Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.x2
Raptor Wing Strike - Return 1 face-up "Blackwing" monster you control to the Deck. Add 1 "Blackwing" monster from your Deck to your hand.x3
Harpies Hunting Ground - When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned, destroy 1 Spell or Trap Card on the field. All face-up Winged Beast-Type monsters gain 200 ATK and DEF.x1
Traps:9
Delta Crow - Anti Reverse - Activate only while you control a face-up "Blackwing" monster. If you control exactly 3 "Blackwing" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.x2
Sakuretsu Armor - Activate only when your opponent's monster declares an attack. Destroy the attacking monster.x3
Fake Feather - Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be the same as the selected Normal Trap Card.x2
Solemn Judgement - Pay half your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.x1
Magic Cylinder - Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK.x1
Extra Deck:2
Blackwing - Armor Master - 1 "Blackwing" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase.x1
Blackwing - Armed Wing - 1 "Blackwing" Tuner + 1 or more Non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then this ATK of this card, inflict the difference as Battle Damage to your opponent.x1
Total:40(42 with extra deck)
(may add/take out cards)
So waddya think?
Age: 17
Gender: Male
Occupation: Just trying to get in Duel Academy
Appearence: Ex has blue eyes that he really does not care about. Aside from his eyes,he has black/really dark navy blue hair that goes to halfway through his kneck.Other than that he wears a Dark blue tee shirt and jeans.Then he will wear his uniform.
Bio:Just a normal boy who loves birds.he first heard about Duel Academy from his (hopeless) cousin Mikey who was enrolling even though he never dueled before.Thats when he was determined to enroll.The next day he started gathering money from everyone by selling stuff,doing stuff for people,or they would just give it to him.Then he went to the local card game shop and bought some packs,a tin,and a starter deck and he started training soon after getting cards.So then from that day forward,he was determined.
He uses a Blackwing deck.
Deck name:Black Hurricane!
Monsters:20
Blackwing - Gale the whirlwind - If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.x2
Blackwing - Sirrocco The Dawn - if your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up "Blackwing" monster you control. It gains ATK equal to the total ATK of all face-up "Blackwing" monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect.x1
Blackwing - Bora the Spear - If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.x3
Blackwing - Elphin The Raven - If you control a face-up "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned , you can change the Battle Position of 1 monster your opponent controls.x1
Blackwing - Shura the Blue Flame - When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated.x3
Blackwing - Vayu the Big Flag - While this card is face-up on the field, this card cannot be used as Synchro Material. If this card is in your Graveyard, you can remove from play this card and a "Blackwing" non-Tuner monster in your Graveyard, and Special Summon 1 "Blackwing " Synchro Monster with an identical Level from your Extra Deck. The effect(s) of the Special Summoned monster by this effect is negated.x2
Blackwing - Foehn the Steel chain - This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by attacking directly, switch 1 face-up Attack Position monster your opponent controls to Defense Position.x2
Blackwing - Kalut the Moon Shadow - When a "Blackwing" monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase.x2
Blackwing - Blizzard the Far North - This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position.x2
Battlestorm - This card gains 100 ATK for every face-up Winged-Beast-Type monster you control. Once per turn, if you control 3 or more face-up Winged-Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.x2
Spells:11
Allure of Darkness - Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.x2
Black Whirlwind - When a "Blackwing" monster is Normal Summoned to your side of the Field, you can add 1 "Blackwing" monster from your Deck to your hand that has less ATK than that monster.x1
Inferno Reckless summon - You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and Graveyard in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summons all cards with that same name from their hand, Deck, and Graveyard.x2
Against The Wind - Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.x2
Raptor Wing Strike - Return 1 face-up "Blackwing" monster you control to the Deck. Add 1 "Blackwing" monster from your Deck to your hand.x3
Harpies Hunting Ground - When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned, destroy 1 Spell or Trap Card on the field. All face-up Winged Beast-Type monsters gain 200 ATK and DEF.x1
Traps:9
Delta Crow - Anti Reverse - Activate only while you control a face-up "Blackwing" monster. If you control exactly 3 "Blackwing" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.x2
Sakuretsu Armor - Activate only when your opponent's monster declares an attack. Destroy the attacking monster.x3
Fake Feather - Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be the same as the selected Normal Trap Card.x2
Solemn Judgement - Pay half your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.x1
Magic Cylinder - Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK.x1
Extra Deck:2
Blackwing - Armor Master - 1 "Blackwing" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase.x1
Blackwing - Armed Wing - 1 "Blackwing" Tuner + 1 or more Non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then this ATK of this card, inflict the difference as Battle Damage to your opponent.x1
Total:40(42 with extra deck)
(may add/take out cards)
So waddya think?